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James Bond 007: Blood Stone features the likeness and voice talent of Daniel Craig, Joss Stone and Judi Dench and features an epic, original story developed by legendary screenwriter Bruce Feirstein.
Players can engage in cover-based firefights, lethal hand-to-hand combat and speed their way through explosive adrenaline-fuelled driving sequences as they embark on a global chase leading to action on land and sea through Athens, Istanbul, Monaco and Bangkok. Gamers can also feel what it is like to be a 00 agent, as they take the battle online in several robust 16-person multi-player modes that require skill, teamwork and strategy as players compete in matches that will have spies battling mercenaries.
Joss Stone provides an original musical track to the game, titled “I’ll Take it All” written and performed by her and Dave Stewart of the Eurythmics. The song will be featured exclusively in James Bond 007: Blood Stone...."
A man-made floating city called the Ark, made up of hundreds of separate floating islands, is on the brink of all-out civil war. Originally built as an experimental self-sufficient and 100% "green" habitat, the reported rapid rise of the Earth's oceans has forced the Ark to become a refuge for humanity. Crammed with the original Ark founders, their descendants, as well as tens of thousands of refugees, the Ark exists in total isolation from the rest of the world. With 25 years of social unrest, the inhabitants of the Ark have reached their breaking point. It's up to you to decide the future of the Ark and the human race.
Game Overview
Developed in partnership with Bethesda Softworks, BRINK is an immersive shooter that blends single-player, co-op, and multiplayer gameplay into one seamless experience, allowing you to develop your character across all modes of play. You decide the role you want to assume in the world of BRINK as you fight to save yourself and mankind's last refuge for humanity. BRINK offers a compelling mix of dynamic battlefields, extensive customization options, and an innovative..
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Intel Processor - Core 2 Duo E7500 2.93GHz
AMD Processor - Phenom II X2 555 Black Edition
Nvidia Graphics Card - GeForce GTS 250
ATI Graphics Card - Radeon HD 3870
RAM (Memory) - 3 GB
Hard Disk Space - 8 GB
Direct X - 9
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Condition Zero: Deleted Scenes is what is left over from Ritual Entertainment's dropped share of development, a series of eighteen unconnected single-player missions.
Deleted Scenes was originally the focus on the game with standard multiplayer included. However, after declaring the game gold and handing out review copies of Ritual's work, Valve saw an average review score of around 60%. The companies retracted the gold status and work on Condition Zero was essentially begun again. Ritual's share of development was dropped, and Turtle Rock Studios eventually made its own version. The final game contained Ritual's single-player portion, called Deleted Scenes, along with Turtle Rock's version.
Several weapons from the "lost contents" have made an appearance in Deleted Scenes, including the M72 Light Anti-Armor Weapon, and the M60 machine gun. Some are limited to the AI terrorists, such as the machete and Rogue Entertainment's controversial suicide belt. Some reconnaissance weapons including the blowtorch, radio, fiber-optic camera and remote control bombs. Players can also carry up to three grenades instead of the usual one. Moreover, the power of players' Kevlar Armor is boosted, better protecting players from many projectiles and bullets.
Some weapons were completely reanimated. This includes the Colt M4A1, FAMAS and Galil with the exception of the SIG SG 552 which uses its "beta animations". Weapon textures are also slightly modified. The weapons are colored a bit differently from their Counter-Strike counterparts, such as the Arctic Warfare Magnum which is now brown instead of green, the Steyr AUG and the Colt M4 Carbine are now two-tone police black instead of the usual colors. It initially came with twelve missions, but later Steam updates added six additional missions that were cut from the initial release. There is a small community for Deleted Scenes, and a few custom maps have been released.
At the ending credits, a Delta Force soldier rides a Scud missile, clearly alluding to Dr. Strangelove.
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Operating System: Windows 98 / ME / 2000 / XP. Processor: Pentium III 500MHz. Memory: 96 MB. Graphics: 16 MB Video card. Hard drive: 500 MB space. Sound card: Windows compatible sound card.
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The story takes place probably in the early 21st century when the United States and the European Union (as seen in Battlefield 2 Euro Force) go to war with the Peoples Republic of China while at the same time in a conflict with a coalition of anti-American Middle Eastern countries called the Middle Eastern Coalition. It is presumed that the United States is invading China (since most of the missions against the PLA are in China), Iran and Oman (since most of the missions against the MEC is in the Persian Gulf and Oman).
Battlefield 2 is essentially a multiplayer game played via the Internet or a Local area network. A single-player mode with three difficulty levels is included. Both player modes use the same maps and use Battlefield's conquest game mode. Single-player mode allows 16 computer controlled players,[7] while Internet mode allows up to 64 players. Players can choose to play 3 factions, the United States Marine Corps, the People's Liberation Army, or the "Middle Eastern Coalition". Additional factions are playable through the expansion packs, such as the European Union. Progress in the game is made via promotions which allow additional weapons to be unlocked. By playing the game on ranked servers, players are able to add to their global player statistics. These statistics are used to award promotions and other achievements.
A console branded version also exists for the Xbox, Xbox 360 and PS2, named Battlefield 2: Modern Combat. Although they both share the same name and setting, they differ considerably in execution, content, and gameplay.
In Battlefield 2, players are divided into two opposing sides (which armies they represent is dependent upon the map). There are two key concepts in Battlefield 2: tickets and control points. Tickets represent an army's ability to reinforce their position on the battlefield; each team has only a limited supply of tickets, and each casualty on the battlefield reduces the number of available tickets. Control points represent key points on the map, and are represented by flags. Control points are Battlefield 2's spawn points, and one side possessing a significant majority of the control points puts pressure on the opposing side, resulting in a steady loss of tickets for the pressured side, regardless of casualties. A round ends when one team's tickets fall to zero, the round's timer ends, or if at any point a side holds no control points, and has no soldiers alive on the battlefield (meaning the side no longer has any effective presence on the battlefield).
Battlefield 2's two game modes are Conquest and Cooperative. The only difference between the two modes is that Cooperative includes computer controlled players, whilst Conquest allows only human players. Results from Cooperative mode do not count toward global player statistics.
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Battlefield 2142 Minimum System Requirements
* 1.7 Ghz CPU
* 512 MB RAM
* 128 MB video card supporting 1.4 shaders (ATI Radeon 8500 / NVIDIA FX 5700 or above)
* Windows XP Operating System (does not work on Windows 2000/Me)
During the single-player campaign of the MicrosoftWindows, PlayStation 3, and Xbox 360 versions, the player controls three different characters from a first-person perspective. Only two characters, Private Miller and Private Dimitri Petrenko are available on the Wii version. The player assumes the role of Private Miller of the United States Marine Corps' 1st Division and Private Dimitri Petrenko of the Soviet Red Army. Private Miller's campaign takes place in the Pacific campaign and starts as he is captured by the Japanese while scouting Makin Island and is rescued by Corporal Roebuck (voiced by Kiefer Sutherland) and his men from the Marine Raiders squad, during the Makin Island raid. Much of the campaign takes place two years later in the Battle of Peleliu and the campaign ends at Shuri Castle in the Battle of Okinawa. There are several non-playable characters, such as Roebuck, Sergeant Sullivan and Private Polonsky (voiced by Aaron Stanford), members of Miller's Marine Raiders unit. Sullivan is killed early on in the Battle of Peleliu and either Roebuck or Polonsky are killed in the Battle of Okinawa.
Private Petrenko's campaign takes place on the Eastern Front and starts with The Battle of Stalingrad, where Petrenko is part of the 62nd Army and meets with an injured comrade, Sergeant Reznov (voiced by Gary Oldman). Three years later, they meet again during the Battle of the Seelow Heights, alongside a third character, Private Chernov, Reznov's subordinate, and they join the 3rd Shock Army under the command of Commissar Markov. Petrenko's campaign finishes during the Battle of Berlin where Dimitri's squadron take the Reichstag and plant the Soviet flag to signal the end of the war in Germany. Chernov is killed after being burnt alive by a German flamethrower, while Dimitri is injured at the end after being shot by a wounded German soldier.
The third playable character in the campaign is Petty Officer Locke, a weapons operator on a PBY Catalina flying boat, who is only playable in the mission "Black Cats" during a solo campaign. This character is not available in the Wii version. Locke's squadron makes a raid on a Japanese merchant fleet in the Pacific Ocean and later rescues the survivors of a destroyed U.S. fleet.
The game starts in Makin Island at night on August 17, 1942. Private Miller watches the torture and execution of a fellow marine by Japanese soldiers. As they turn towards Miller, he is rescued by Corporal Roebuck (Kiefer Sutherland) and his crew assault the island, replicating the Makin Island raid. The following mission then starts two years later, where the Americans assault the Japanese-held island of Peleliu. Miller calls in rocket strikes to take out Japanese Ha-Gō tanks. At the end of the mission, Sergeant Sullivan is fatally impaled through the stomach by a Japanese soldier who bursts through a door wielding a katana. The next mission starts in a swamp area of Peleliu, with Corporal Roebuck (now promoted to Sergeant after the death of Sullivan), as they travel to the Japanese-held airfield. Miller acquires a flamethrower, Rifle grenade launcher, and bazooka during the mission.
The game then jumps to the Soviet campaign on September 17, 1942, during the Battle of Stalingrad. Dimitri Petrenko wakes up amongst dead bodies of his fellow soldiers in the city's fountain, as the Germans shoot them. After they have gone, he meets Sergeant Reznov (Gary Oldman), a soldier from another unit. Reznov tells Dimitri that he wants to kill General Amsel, the man behind the Soviet casualties. After eliminating some German soldiers, Dimitri follows Reznov through buildings and streets as they kill Germans on their way, using sniper rifles and machine guns, until Dimitri kills Amsel; at which point they run away and jump into a river while being pursued by German soldiers. The following mission starts three years later at the Battle of Seelow Heights, near Berlin, where Dimitri has been captured and is in an abandoned barn with three German soldiers. He attempts to steal a fallen comrade's rifle, only to be kicked in the face by a German soldier. At that moment, the Red Army attacks the barn. One of the men who bursts in is none other than Sergeant Reznov, along with his subordinate, Private Chernov. Reznov is elated that his old friend is still very much alive and speaks of him as a hero. Together the Soviet troops advance through German lines, showing no mercy to their enemies and Dimitri aids them with a Panzerschrek, as they reach a German camp.
The game returns back to Peleliu, where the Americans are pushing further inland through the island. Miller and his unit take out enemy mortar crews so their tanks can go inland. They capture the last Japanese stronghold, "The Point," and the Island of Peleliu falls into the hands of the Americans.
The following mission campaign returns to the Battle of Seelow Heights. Dimitri is at the controls of a OT-34-85 tank as he helps the Soviet Army to reach the train station by destroying German tanks. He, along with Reznov and the Soviet troops, board a train to Berlin. Upon arrival, they engage German soldiers in buildings and around the streets, as the Germans are retreating. The following day, Dimitri watches a fellow Soviet execute a surrendering German soldier, much to the shock of Chernov. They then move through buildings and streets clearing out Germans, until they reach the entrance to the Berlin U-Bahn. At the entrance, some German soldiers are encountered trying to surrender. However, Reznov is reluctant to deny his comrades their revenge and allows Dimitri to choose their method of death - he can kill them quickly and painlessly with his gun or let the other Red Army soldiers burn them alive them with Molotov cocktails. They head into the U-Bahn and start fighting German resistance around the platforms. When the station starts to collapse, the group try to escape by prying through a side door in the tunnel. As they are doing this, a massive surge of water shoots through the tunnel and Dimitri, who was unable to avoid the oncoming surge of water, almost drowns.
After the battle of Peleliu, where the player takes control of Petty Officer Locke, in a PBY Catalina flying boat. He destroys Japanese PT Boats and merchant ships from the aircraft and then, on the way back to base, aids a U.S. fleet under attack. They rescue American sailors in the sea, while Locke shoots at Japanese PT boats and kamikaze planes, until more U.S. aircraft arrive. The game shifts back to Miller as he and his squad make a ground assault on Okinawa after the aircraft mission. They clear out Imperial soldiers from machine gun bunkers, allowing American tanks to progress. In the following mission, they are ambushed while retrieving ammunition before starting their assault on Shuri Castle. Miller kills Japanese crew around mortars and the courtyards. The Americans then storm Shuri Castle and clear most of it out. However, they then encounter some Japanese soldiers who pretend to surrender. When Polonsky and Roebuck go to disarm them, they attack them and pull out grenades. The player is given the choice of which of the two to save, with the other Marine being killed. The surviving Americans fight off a final Japanese counterattack and take Shuri Castle, capturing Okinawa. Miller is then given the dog tags of the fallen marine from his squad by the survivor.
The penultimate mission starts with Reznov pulling Dimitri safely out of the flooded U-Bahn to regroup with Soviet infantry and snaps at Chernov, giving him the Soviet flag to plant when they take the Reichstag. They clear out buildings along a street to proceed towards the plaza outside the Reichstag, where Dimitri destroys 88mm guns and they take out the remaining German infantry defending the entrance to the Reichstag. As they are advancing up the stairs, however, Chernov is badly burned by a German with a flamethrower. Reznov is devastated by the attack, blaming himself. They enter and clear the Reichstag of German soldiers. After that, they clear out remaining German infantry on the roof of the building. Dimitri then moves up to plant the Soviet flag, which has been dropped after its second bearer was killed in the gun battle. Before he can do so, a wounded German soldier rises up and shoots Dimitri with a pistol. Reznov comes to Dimitri's aid and kills the German with his machete. He helps Dimitri up and cuts the swastika off the flagpole at the top of the Reichstag. Dimitri then plants the flag, signaling Soviet victory over Germany. A final cutscene details the end of the war in Europe, the dropping of the atomic bombs on Hiroshima and Nagasaki, and the peace accord signed as a result.
FREE FULL VERSION PC GAMES SYSTEM REQUIREMENTS
OS: Windows XP/Vista
Processor: Pentium 4 @ 3 GHz/AMD 64 3200+
Memory: 512 MB (1 GB for Vista)
Hard Drive: 8 GB Free
Video Memory: 256 MB (nVidia GeForce 6600/ATI Radeon X1600)
Sound Card: DirectX Compatible
DirectX: 9.0c
Keyboard & Mouse
DVD Rom Drive
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